There were one or two scripted enemy detections in missions at the beginning of the game. Burst explosive moments that the game forces a passive player into are also SUPERB when you pull it off successfully as you stack up agents preparing for busting up a place or breaching in without giving the enemy a chance. And recon + disguise? Makes the game GAY EASY. But the devs must as well just add a feature to undo or backtrack turns and moves since my play style involves a ton of reloading to optimize and perfect each turn deviating from bad blind decisions. If it’s there I won’t consider it an exploit. You can stealth/takedown/dispose/silencer all the way with your best friend “save and reload”. Or if you are like me, someone who cannot let go of any loss of agents due to time invested in them + OCD. If you’re into tactical combat strategy, the amount of agent training, crafting, weapon selections can fill your needs.
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